Visual Work

Same eye, new tools.

Visual craft first, AI pipelines second. Everything here started as a design decision. The newest work scales with a model I trained and direct.

↑ Artie, on the chalkboard
Featured · One character, every stage

Artie

I drew Artie, trained a model on him, and carried him all the way into a production pipeline. He is the clearest picture of how I work.

01Redraw

Reimagined in pencil and watercolor as the host of Artificial Artie.

02Train

Trained a custom LoRA on a curated set of drawings, so he stays on-model across hundreds of frames.

03Animate with AI

Brought to life in OpenArt, choosing the video model per shot for the style (currently Seedance).

04Ship the episode

Every frame sequenced in Artie Studio, the production app I built for the channel.

one character, four stages, one eyeStages 01 → 04
Motion & Brand

For clients

Motion graphics, social ads, and identity work, shipped for real businesses.

Want the systems side?

See how I design the AI workflows behind the work.
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